The Storm Guard was migrated from Unity 4.6 to Unity 5.2 which opens up new features. One example is image post processing effects that can provide crisper visuals and better atmosphere. Unity 5 has introduced a lot of changes, including a new lighting model and a new physics engine. We’ll need to do quite a bit more testing to see what side effects this may have introduced, but the first smoke test was successful.

Screenshot using Unity 5

Screenshot using Unity 5