Large-Scale Real-Time Strategy (RTS) for the iPad & iPhone 

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Back from Outer Space – err France

Published on August 20, 2012 by

I’m back from my four weeks of absolutely great vacation and fully motivated to shorten my (ever growing) todo-list. Skirmish AI is up and running and I must say: after several tweaks and a lot of testing, it plays pretty well. It can beat casual players with ease but what’s more important: it usually plays a pretty sensible game. It can arrive at times that it needlessly suicides a ship or does something stupid but it’s pretty rare. Most of the time, it’s play style is pretty compelling. It is also able to adapt to changing situations or different strategies. I’ll keep you posted on more details shortly.

 
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